<![CDATA[ACTIONGAMES - Action Blog]]>Thu, 23 May 2013 23:46:26 -0800Weebly<![CDATA[Zombie Art]]>Wed, 01 May 2013 21:55:25 GMThttp://www.actiongamesrpg.com/1/post/2013/05/zombie-art.htmlPicture
We have been hard at work flushing out the look for RUN.  Here is our Bata zombie pix.  Its not finished but you can see the direction we are looking into.

We are also finished with the look for the miniature illustrations and looking into printable tiles.  

The maps are still being prepared but we should see more soon.

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This is the first look at some of the Hero illustrations for RUN.  This illustration was inspired by our Head Cartographer.  

We will keep you posted with all the latest Action news as it happens.

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<![CDATA[RUN like the wind]]>Tue, 09 Apr 2013 03:02:56 GMThttp://www.actiongamesrpg.com/1/post/2013/04/run-like-the-wind.htmlPicture
Run is well on its way friends.  We are almost ready to start laying out the book.  Play testing is drawing to a close along with may hours of un-dead fun.  

We will be uploading some concept art soon along with other tidbits of gaming joy.  Run is our first standalone Zombie thriller so its been a breath of fresh air to work on.  We will keep you posted for the latest in Action Games Publishing in

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<![CDATA[RUN!]]>Wed, 06 Mar 2013 21:30:15 GMThttp://www.actiongamesrpg.com/1/post/2013/03/run.htmlPicture
Will you and your family be ready? What are the steps and provisions needed to survive a zombie out-brake? All it will take to be ahead of the rest is a little prep work. Save your family and friends from a grizzly death by being prepared. And always remember knowledge is power. And reading is fundamental.

Run is our next book in development.  With quick character generation rules in an all in one gaming book.  Plan out your Zombie apocalypse escape plan, or kill some time and walking, the Action Games way.  

We are in development mode, but will soon be ready for play-testing.  We are also working on the type of art for the book.  More updates to come.

So while you wait here are some frosty tips to stay alive in the eventual zombie apocalypse.
Some Zombie Rules of Engagement
Do not panic.
If you panic you have already lost, or at least given your corps friends a leg up. Stay as calm as you can, you have all of your thought capabilities they do not.

Stay alert.
use the tell tall sings that zombies are afoot. Zombie moans, smell, the fleeing of small animals and children. If you see them before they see you your style-N.

Use your head.
Stay smart, all they want to do is eat you if you can think past that you got one up on them.

They can smell you.
If you think your hidden and they cant find you your good as zombie food. They can track you for miles by your dude stink. If your hiding make sure you have multiple exits or are at least behind steal doors.

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<![CDATA[Gangland ready for print]]>Tue, 29 Jan 2013 05:10:30 GMThttp://www.actiongamesrpg.com/1/post/2013/01/gangland-ready-for-print.htmlPicture
Yes thats right,  Gangland is now print ready!  We just received our copies earlier today for publisher verification and its all good brothers.  So we played like vandals hitting the mean streets.  

After our first game we pulled out a giant map for an upcoming product.  We made middle ages Gangland characters and used our Hardcore rules one and two for Armor & weapons and the starting character background generator.  

Our Cartographer Angelo made a free running duelist, while Zack (Play tester) made a Ringleader hustler.  Gangland is a modern mean streets game for D20 but with the smallest of tweaks and a big Grand Theft Esc middle ages city map, we converted it to a D&D type of game.  Thats the fun with the OLG D20 system you can mix and match and find exactly what type of game you want to run.    

So we hope you enjoy Gangland as much as we do.  Were going to play some Modern and middle ages Gangland and relax today while we start on new endeavors tomorrow. 
 

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<![CDATA[Gangland Finished! ]]>Sun, 16 Dec 2012 08:28:14 GMThttp://www.actiongamesrpg.com/1/post/2012/12/gangland-finished.htmlPicture
Oh yes, we are finished my friends.  The PDF version is complete and the Print version is at the printers.  

We are now able to put our time and blood in our other endeavors.  Soon we will have posts on what is to come.  
So if you love the mean streets and have 

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<![CDATA[September 08th, 2012]]>Sun, 09 Sep 2012 04:04:23 GMThttp://www.actiongamesrpg.com/1/post/2012/09/september-08th-2012.htmlPicture
Gangland
Hello true believers, Sorry for the lag in posts.  We have been hard at work laying out the Gangland book.  Soon we  will be posting release dates.  But for now here are some shots form the book.  These pix are almost ready for inclusion.  

Updates form the Action Crew
Our Friendly Ex-punker Richard has just received a new baby in the family.  




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<![CDATA[Action Update]]>Fri, 06 Jul 2012 21:12:03 GMThttp://www.actiongamesrpg.com/1/post/2012/07/action-update.htmlGangland production Picture

Way more pix to go but we are starting to see the light.  Once our final edit is completed we will be shooting for a release date.  In our off time we have been gaming with the Gangland Rules and it's been a riot.  We have a Rookie Police game going along with a much more"Slumdog Millionaire" criminal one.   


Here are some more ruffs for the book.   Then Painted over digitally.  Now remember this is just at the pulmonary stages so allot more will be put in and reworked.
 

Special thanks to  www.Morguefile.com and www.imageafter.com for Digital stock for characters and backgrounds.  These wonderful sites Help fill in the digital gap between my own photography.  Allowing us a much bigger digital inventory to inspire cooler digital paintings.   

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<![CDATA[And yes, more art for Gangland]]>Thu, 14 Jun 2012 03:23:05 GMThttp://www.actiongamesrpg.com/1/post/2012/06/and-yes-more-art-for-gangland.htmlWow, I have never made so many digital pantings in one go.  Normally I save this type of art for more one time needs.  But illustrating a whole book this way is daunting (painting takes a wee bit longer than drawing it).  So fare, we love the mood of the digital paintings.  What Im showing you guys are ruffs and semi completed work.  We want to save the best parts for the book.  Were going over a more grittier look for the interior layout.  Playing with comic book style formate and a grunge thing.  
Right now we are so close to being completely finished with the written side of things.  Just a few NPC's and one more big proof reading form our editor.  So soon we may be listing our release dates for the Gangland Book.  
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<![CDATA[May 25th, 2012]]>Sat, 26 May 2012 03:16:15 GMThttp://www.actiongamesrpg.com/1/post/2012/05/may-25th-2012.htmlHard at work with the art for Gangland.  Here is another pix and check out the new pix on our home page.  I do not advacate violence but for a Mean streets themed bo
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<![CDATA[Gangland Art Concepts ]]>Thu, 05 Apr 2012 20:51:08 GMThttp://www.actiongamesrpg.com/1/post/2012/04/gangland-art-concepts.htmlI've been trying a new painting technique for the Gangland art.  I thing its a step in the Right direction.  Pleas feel free to comment.
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